Trained Rider This ability increases your movement speed when riding a mount. |
|
Apprentice |
Increase mount movement speed by 20 |
Journeyman |
Increase mount movement speed by 40 |
Expert |
Increase mount movement speed by 60 |
Backpacker This ability helps you carry items around longer increasing the timer on your temporary inventories. |
|
Apprentice |
Timer increases by 80s |
Journeyman |
Timer increases by 120s |
Expert |
Timer increases by 160s |
Master Thief As a master thief you are trained to make the most out of your looting. With this ability the amount of gold you get from a monster will increase. |
|
Apprentice |
Gold Drop rate up 30% |
Journeyman |
Gold Drop rate up 60% |
Expert |
Gold Drop rate up 100% |
Iron Stomach Not only is your Stomach made out of Iron, but it produces a higher effect out of the food you eat. |
|
Apprentice |
Increases healing rate from food items by 20% |
Journeyman |
Increases healing rate from food items by 50% |
Expert |
Increases healing rate from food items by 80% |
Regeneration With true troll blood flowing in your veins your system recovers quicker than most people. |
|
Apprentice |
10 Extra Hp and MP regen |
Journeyman |
20 Extra Hp and MP regen |
Expert |
40 Extra Hp and MP regen |
Extra Luck Some people are just born Lucky, you my friend are one of them. With this ability your luck rate goes up, giving you extra chance to get Lucky Items.. |
|
Apprentice |
2 extra luck rate |
Journeyman |
5 extra luck rate |
Expert |
10 extra luck rate |
Proficient Attire This ability makes you more proficient with any items, reducing the requirement that is needed to use it. Works on all items that can be equiped. |
|
Apprentice |
Reduce item requirement by 1 |
Journeyman |
Reduce item requirement by 2 |
Expert |
Reduce item requirement by 3 |
Scout With this ability you will be the master at scouting enemy locations. You can stay in stealth mode longer then normal. |
|
Apprentice |
Increase duration of Stealth by 10% |
Journeyman |
Increase duration of Stealth by 20% |
Expert |
Increase duration of Stealth by 40% |
Buff Mastery With this ability all buffs casted by you will last longer. |
|
Apprentice |
Increase duration of buffs by 10% |
Journeyman |
Increase duration of buffs by 20% |
Expert |
Increase duration of buffs by 40% |
Bards Melody You have received training in the art of entertaining and motivation by the finest Bards in the world of Ruins of War. With this ability the effect of your aura skills will increase. |
|
Apprentice |
Effect of all auras +5% |
Journeyman |
Effect of all auras +10% |
Expert |
Effect of all auras +15 |
Crippling Strike You are mastering the art of attacking from the shadows. With this ability your normal stealth attacks have a chance to cripple and slow your enemy. Can be used with attacks like Backstab, Aimed Shot, Blast and Wounds Blast. |
|
Apprentice |
Gives a 10% chance to slow your enemy on hit |
Journeyman |
Gives a 20% chance to slow your enemy on hit |
Expert |
Gives a 35% chance to slow your enemy on hit |
Titans Strength You are blessed by the Titans and as a gift you are given their strength. This ability increase the natural damage you get from your main attributes. |
|
Apprentice |
Gives a 4% bonus physical damage from your main attributes |
Journeyman |
Gives a 8% bonus physical damage from your main attributes |
Expert |
Gives a 12% bonus physical damage from your main attributes |
Sticky Magic Your magic is so powerful that it’s hard for your enemies to resist it. This ability increase the success rate of your spells, lowering the resistance chance of your enemies. |
|
Apprentice |
Higher chance of enemies not resisting your spells |
Journeyman |
Higher chance of enemies not resisting your spells |
Expert |
Higher chance of enemies not resisting your spells |
Swiftness Your swift like the wind. Running faster than most people. And if someone knows how to dodge an attack its you. |
|
Apprentice |
Speed +6, Dodge +12 |
Journeyman |
Speed +12, Dodge +24 |
Expert |
Speed +20, Dodge +40 |
Celerity You react and recover quicker than everyone else. This ability reduces the reload time of your skills, lowering their cool down. |
|
Apprentice |
Cool down points: 4 |
Journeyman |
Cool down points: 10 |
Expert |
Cool down points: 18 |
Healing Hands You have the knowledge on how to channel protection magic to aid your healing spells. When you heal one or more targets with a charge of 2.0 or higher they will get a protection buff lasting for up to 6 seconds increasing both their defence and magic resistance. |
|
Apprentice |
Increased protection power |
Journeyman |
Increased protection power |
Expert |
Increased protection power |
Armor Breaker Heavy armor does not work against you. Using your CON weapon you hit the enemies so hard their armor breaks even more. This ability increase the Armor Breaking effect from skills like Hard Hit, Taunt and Counter Attack. |
|
Apprentice |
Armor breaking effect +25% |
Journeyman |
Armor breaking effect +50% |
Expert |
Armor breaking effect +75% |
Magic Strike By channelling your magic power to your regular weapon you can apply parts of your magic power as physical damage. |
|
Apprentice |
10% of Magic Power used as Physical Damage |
Journeyman |
20% of Magic Power used as Physical Damage |
Expert |
30% of Magic Power used as Physical Damage |
Ice Breaker Increase your resistance to Ice effects and also reduce the duration of ice effects casted on you. |
|
Apprentice |
Increase resistance vs ice, reduce duration by 5% |
Journeyman |
Increase resistance vs ice, reduce duration by 10% |
Expert |
Increase resistance vs ice, reduce duration by 15% |
Poison Breaker Increase your resistance to Poison effects and also reduce the duration of Poison effects casted on you. |
|
Apprentice |
Increase resistance vs Poison, reduce duration by 5% |
Journeyman |
Increase resistance vs Poison, reduce duration by 10% |
Expert |
Increase resistance vs Poison, reduce duration by 15% |
Stun Breaker Increase your resistance to Stun effects and also reduce the duration of Stun effects casted on you. |
|
Apprentice |
Increase resistance vs Stun, reduce duration by 5% |
Journeyman |
Increase resistance vs Stun, reduce duration by 10% |
Expert |
Increase resistance vs Stun, reduce duration by 15% |
Iron Skin Your skin is made out of Iron. This ability adds % of your CON as defence. |
|
Apprentice |
10% of CON added as defence |
Journeyman |
20% of CON added as defence |
Expert |
40% of CON added as defence |
Gold Box EXP/Drop +50% |
|
Holy Orb of Exp EXP +30% / 1hour |
|
Din Din Stone NaN |
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